Games in Sunny Meadow

Math
Count the Animals
Help the farmer count the sheep, chicks and piggies!
Let’s play
Science
Color Splash
Paint the meadow with the right colors.
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Math
Shape Builder
Build houses and rockets from shapes.
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Logic
Memory Garden
Find the matching flower pairs.
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Logic
Pattern Train
What color carriage comes next?
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Math
Feed the Monster
Give the hungry monster just the right number of snacks.
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Math
Flower Count
Daisies, tulips and ladybugs — how many can you count?
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Creativity
Butterfly Catch
Catch the fluttering butterflies — but not the clouds!
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Science
Colour Hunt
Find everything red… or green… or orange!
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Logic
Bug Patterns
Ladybug, bee, ladybug, bee… who crawls next?
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Creativity
Apple Catch 3D
Apples tumble from the tree — catch them before they land!
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Science
Chick Hide-and-Seek
Peek behind the bushes to find every little chick.
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Science
Colour Baskets
Red things in the red basket, blue things in the blue!
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Logic
Meadow Block Tower
Copy Farmer Fern's tower, block by block.
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Logic
Bunny Run
Hop between lanes to collect carrots — dodge the rest!
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Logic
Meadow Match
Flip the grassy tiles and find matching animals.
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Math
Feed the Sheep
Give the sheep exactly 3 apples — count as you go!
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Logic
Puppy Run
Race the puppy between lanes to fetch bones and balls.
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Math
Kitty's Supper
Give the kitten exactly the right number of fish.
Let’s play
Logic
Pet Pairs
Flip the tiles and match the pets.
Let’s play
Science
Pet Shadows
Whose shadow is that — a kitten or a puppy?
Let’s play🎯 Skills children practise here
- ✓Counting 1–10
- ✓One-to-one counting
- ✓Number recognition
- ✓Colors
- ✓Shapes
- ✓Memory
- ✓Patterns
- ✓Early addition
- ✓Tapping & hand-eye
- ✓Looking closely
- ✓Sorting & classifying
- ✓Directions & space
- ✓Animal knowledge
💡 Try it offline
- Counting 1–10: Count five spoons together while setting the table — touch each one as you say the number.
- One-to-one counting: Line up toy cars and give each one a 'parking ticket' (a sticky note) — one each!
- Number recognition: Go on a number hunt around the house — clocks, doors and remotes all hide numbers.
- Colors: Play 'I spy something blue' on your next walk.